1.With the exception of two, all of your applications deal exclusively with audio. Were you musicians or audio engineers in a former life? Why the focus on audio?
2.You have a very unique company name and logo. On the one hand, I never forget the URL for your website. On the other, your logo is a single-celled organism pointing an automatic weapon at my head. What is the genesis of your company's name and why the machine gun?
3. Do you feel your comments regarding the "Delicious Generation" have created a rift among the Mac development world?
4. In your blog entry entitled The Delicious Generation (Nov. 6, 2006) you said this regarding the much-hyped disc burning application Disco from Austin Sarner:
Ultimately, it's turned out to be an application for CD/DVD burning, really little more than a repackaged DiscRecording.framework, the disc burning framework written and provided by Apple.
Plenty of those exist already, but Disco looks different, and it was well-hyped, so people are interested. Disco's smoke effect is now infamous for being a sign of the fall of the Mac. I certainly won't go that far, but I think it's clear that it's a "triumph" of style over substance.
Now you have a much-celebrated product called Nicecast. It has received several awards, including a Macworld best of show in 2004, a Macworld Editor's choice, and a Mac OS X Innovators award from O'Reilly. The application is written using the source from a GNU Public License App called Icecast that is also used to stream music over the internet. How is using an open source application as your framework different from someone using a framework included in the operating system? Are you both essentially just adding bells and whistles to already-written software?
5. The (Apple)TV is an intriguing product for consumers, probably equally intriguing for you as a company, any plans that you can talk about?
6. You did something that many Macintosh developers don't generally do when you released Airfoil for Windows. There was somewhat of a small stir among the community when you did so. What made you make the decision to go ahead and develop for Windows and how come more Macintosh developers don't do the same?
7. How much experience do you have writing software for Windows? Did you hire out for help on the port of Airfoil and the adaptations of the Icecast code that you needed to make to get it running on OS X?
8. In the course of writing Nicecast, did you contribute any code back to the Icecast project?
9. Dealing with streaming audio, audio editing, audio capture, and sending audio to devices made by Apple, do you ever get any legal pressure? How do you, as a small software firm, deal with said pressure? Do you have a lawyer on retainer?
10. Finally, what is your main machine? Hardware, software, processor, all the gory details. We are geeks, we like this kind of stuff.